The flight schedule is empty by the way so you will have to populate it with flights before testing it out and thank you all in advance for helping. I'm not sure if its a bug or something I've done wrong, so I was hoping if some of you devs included wouldn't mind downloading the airport and having a look and see if you can figure out why this is happening? Modding: Fix mod airlines and aircrafts sometimes breaking due to bad ID datatype. Modding: Fix uploading UI never resetting the tag selection. SIMAIRPORT PLEASE CHANGE THE QUEUE LINE SOFTWARE Provide inbound phone queue support for Tier 1. As lvgamedev has explained to me there is a knock-on effect when you have overstrechted the transit limitations of your airport and, evidently, if you try to squeeze to many pax through your aiport at any given time theres no point complaining that they miss their flights, and clearly this must have some effect on. Its by no means a game breaking issue, but more of an immersion issue. Improve flight schedule entry UI, the line spacing is smaller and itll shorten the airline name to better fit in the little space available. Sorry to be banging on about this but I still think there is an issue here. Now however they completely ignore the gueue lines and in some cases if they are not walking around them they just walk through them. Originaly the pax ignored it, but eventually I managed to get them to use it. They were getting clogged up in the current ticket queues, so I created a third ticketing area to deal with the demand. So I decided since I'd created a new floor to take advantage of it because of my pax traffic. I've been developing a small airport for some time now on the workshop and last week I finally got around to updating it with the latest baggage system (What a pain in the backside that was.).
0 Comments
Leave a Reply. |